As an avid Diablo player (played Diablo 2 LOD for years and currently enjoying Diablo 2 Resurrected) I am surprised this mod flew under my radar for so long. I experienced Project Diablo 2 for the first time during the Season 6 launch. If you're okay with the older graphics and love Diablo 2 I would definitely recommended trying this mod out. They added a bunch of quality of life and gameplay changes that I thoroughly enjoyed.
Here are some of my favorite changes:
1. Stackable runes/gems/essence. Example: Look how much space this frees up for the stash!
2. Larger tome capacity
3. Expanded stash. There are ten stash tabs in total. More space to hoard items lol.
4. Players 5 loot/difficulty that scales up to ~9. This is great for solo players because it allows you to obtain gear a lot faster than you would normally.
5. Mercenaries can use belts, gloves, and boots. This opens up many more possibilities for mercenary gear. You could even give an Act 5 mercenary a full set of Immortal King! Not to mention, the Act 5 mercenaries can get auras in this mod too. For my playthough, I chose an Act 5 mercenary with the Might aura.
6. Expanded inventory for charms. You have an additional 40 spots reserved for charms.
7. Using keys to upgrade runes rather than gems. This makes it a lot easier to combine/upgrade runes as you don't need to search endlessly for that one flawed gem.
8. Corruption system to either add an attribute or brick an item. Example: this shako was corrupted and obtained +15 to all resistances!
9. Item changes. They nerfed some common runewords and buffed unique items. Example: This is a Gavel of Pain that was corrupted to add 6 sockets!
10. Mapping system. Great for adding variety to magic finding in in late game. Although, you cannot access maps until level 80 currently.
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